# ๐ฎ THE THIN LINE BETWEEN A GAME AND REAL LIFE
### *358 days in Last Z โ and somewhere along the way, it stopped being โjust a game.โ*
Today I became **President of Server 380**.
And yes, we can joke about it. We can make pictures of Facker1389 as a dragon cooking fish while his wife reminds him that being President means absolutely nothing at home. ๐๐
But behind that joke is something I've been thinking about for a long time.
**Where exactly is the line between a game and real life?**
I've been playing Last Z for **358 days**.
358 days of logging in.
358 days of battles, messages, plans, victories and defeats.
358 days of coffee. โ
358 days of people.
And that last part is what matters.
At the beginning, they were just names on a screen.
A nickname. An avatar. A number showing power.
You didn't know who was behind it.
Then you started talking.
Someone made you laugh. Someone helped you when you were weaker. Someone stayed online with you until stupid o'clock because there was a battle to win. Someone pissed you off so much that you wanted to throw your phone across the room.
And slowly, without even noticing it...
**those usernames became people.**
Some became friends.
Some became rivals.
And some became something strangely close to a **virtual family**.
We celebrated victories together. We argued. We forgave each other. We waited for people to come online. We worried when somebody who was always there suddenly disappeared.
And yes...
**Some people left.**
Maybe they changed alliances.
Maybe they changed servers.
Maybe they simply deleted the game and continued with their real lives.
But some names are still remembered.
That's the strange thing about online games.
A person can disappear with one button, but the memories don't disappear with them.
There are players who haven't been with us for months, yet when someone mentions their name, we immediately remember a battle, a joke, an argument, or some completely ridiculous night when everybody should have been sleeping.
And then you realize:
**It wasn't the game you remembered. It was the person.**
---
We also have to admit something else.
We invest in this game.
Not only money.
Money is actually the easiest thing to count.
You can open your bank account and see exactly how much you've spent.
But how do you calculate **358 days of your time?**
How much is one hour worth?
How much are all those evenings when you said, *โJust five more minutesโฆโ* and suddenly another hour was gone?
How much are the alarms for events?
The messages?
The planning?
The arguments?
The nerves when someone doesn't follow the strategy?
The feeling when you lose something you've prepared for days?
And then, on the other side...
How much is the feeling when **50 people work together and win something that looked impossible?**
How much is laughing with somebody who lives thousands of kilometers away?
How much is opening the game after a difficult real-life day and seeing:
**โHey brother, coffee?โ โ**
You can't put a price on that.
---
That's why the line between **private life and the game** becomes incredibly thin.
Behind every HQ is a real person.
Someone has a wife or husband sitting next to them wondering why they're attacking vampires at midnight. ๐
Someone has children.
Someone has work tomorrow morning.
Someone is playing from Germany, America, Poland, Turkey, Serbia or somewhere else entirely.
Someone had a great day.
Someone had a terrible one.
And for a few hours, all of those completely different lives meet on the same server.
That's why respect matters.
You never really know what the person behind the screen is going through.
Power can disappear.
Servers can merge.
Alliances can fall apart.
One day, Last Z itself will eventually become just another game we used to play.
But I don't think we'll remember whether we had **265M or 500M power**.
We won't remember every VS score.
We won't remember every package we bought.
We'll remember **people**.
We'll remember the crazy ones.
The loyal ones.
The ones who made us angry.
The ones who made us laugh.
The ones who stayed.
And probably most of all...
**the ones who left.**
---
So after **358 days**, maybe I've finally understood something.
I didn't spend almost a year simply playing a mobile game.
**I spent almost a year with people.**
Today the screen says:
๐ **Facker1389 โ President of Server 380.**
Tomorrow it will say somebody else's name.
And when I put the phone down, I'm still just Dragan โ a man whose wife can send the mighty dragon straight into the kitchen to cook fish. ๐โค๏ธ๐
Maybe that's exactly how it should be.
Never forget your real life.
Never forget the people waiting for you outside the screen.
But also don't be ashamed to admit that some of the people **inside that screen became real to you too.**
Because sometimes friendship starts in the strangest places.
Sometimes family isn't sitting at the same table.
Sometimes they're thousands of kilometers apart...
**waiting for the same countdown to reach zero.**
To everyone who has been part of these **358 days**:
To those still fighting beside us.
To those fighting against us.
And especially to those who are no longer here, but whose names we still remember...
**Thank you for being part of the story.**
โ **One game. Thousands of real lives. Millions of memories.**
**โ Facker1389**
๐ *Server 380*

Comments
Login or register to react and comment.